If an Insect monster(s) is Special Summoned to your field: You can target 1 monster in your opponent's Main Monster Zone; change it to face-up Defense Position, and if you do, it becomes Insect-Type, also it has its effects negated. While this card is face-up on the field, that monster cannot change its battle position. When that monster leaves the field, destroy this card. Once per turn: You can Release 1 Insect monster; Special Summon up to 2 "Motor Worm Tokens" (Insect/LIGHT/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position.
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